Experience & craft

Making the
technical possible.

Graphics programmer & game developer. Graphics engines, immersive experiences, and tools for creative people.

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Selected experience

Professional journey

2017–present

OmixLab

Director & C++ 3D Graphics Developer

Developing PanoPainter, software for immersive 360-degree painting across desktop, mobile, and virtual reality.

2023–2026

LIV

Low Level Graphics Engineer

Native mixed reality and spatial computing development in C++, HLSL, and Vulkan, with a focus on mobile XR. Research into spatial volumetric video and streaming.

2021–2023

The Fabricant

Unreal Engine Rendering Developer

Rendering and production pipelines for digital fashion. Plugins and integrations connecting Unreal Engine, Houdini, Blender, and cloud processing.

2019 & 2021

Happy Finish

Unreal Engine C++ Developer

Multisensory VR development and work with Microsoft on Mesh SDK and Mixed Reality Toolkit plugins for Unreal Engine.

2020

Italian Videogames Academy

Graphics Programming Instructor

Teaching graphics and engine programming, including Direct3D 11/12, Vulkan, ray tracing, and Unreal Engine.

2018–2019

Mindesk

C++ 3D Graphics Developer for VR

Bringing native VR interaction to architectural tools, including Rhino 3D, through real-time graphics and immersive interfaces.

2017–2018

Industrial Light & Magic

R&D Engineer, Real-time Rendering & VR

Real-time rendering research and asset optimization for immersive experiences, including PBR workflows, texture generation, and ray-traced baking.

2017

Microsoft LIFT

3D Engine Developer

Work on the real-time 3D engine and transcoding technology underlying Microsoft Paint 3D.

2016–2017

Framestore

VR Engine Developer

Engine extensions, shader optimization, and asset-processing tools for VR experiences across desktop and mobile headsets.

2013–2015

inVRsion

VR Developer

Early VR research, stereoscopic panoramic experiences, and Unreal Engine development for the ShelfZone retail simulation.

Education

2011–2013

Università degli Studi di Milano

Master’s degree, Computer Science

2013

Uppsala Universitet

Computer Science, Erasmus programme

2005–2010

Università degli Studi di Milano

Bachelor’s degree, Information Technology